var owned = false;
_holdfrequency = function() { }
// FIXME: I don't know why I can't use an attribute for this; causes infinite loops
holdfrequency = 250;
__Press1 = function(message) {
owned = true;
press = true;
ibex.thread = function() {
ibex.sleep(holdfrequency);
while (owned) {
if (ibex.button == 1 and mouseinside) hold = true;
ibex.sleep(holdfrequency);
}
}
root._Release1 = function() {
if (mouseinside and owned) click = true;
owned = false;
root.__Release1 = null;
release = true;
}
}
var owned = false;
_style = function(s) { arguments.cascade(s); sync_(); }
_Enter = function() { sync_(); }
_Leave = function() { sync_(); }
_press = function() { owned = true; sync_(); }
_release = function() { owned = false; sync_(); }
var sync_ = function() {
if (mouseinside and owned) depth = "flat";
else if (mouseinside) depth = "up";
else depth = "up";
}
sync_();